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Virtual worlds

Ever have a great conversation that gets you jazzed about where things are headed in terms of technology? I did a few weeks back and I want to share that discussion here.

John Seely Brown, the former chief scientist at Xerox who writes extensively about the digital world and collective innovation, was on the Colgate campus to formally dedicate our newly expanded library and technology center. He stopped by our audio studio for a podcast interview about technology's role in enhancing collaborative learning. He was amazing.

He sees real value in utilizing virtual worlds to broaden students' access to professors, to each other, and to valuable resources.There are marketing opportunities, too, in spaces like Second Life.

Brown also talked about his research into massive multiplayer online role-playing games such as World of Warcraft, and how they can help bolster leadership skills.

Forgive the plug of our Colgate Conversations podcast series, but this discussion was incredibly interesting to me and I think it will be for you, too. It's an insightful look at technology's role in new ways of distributing and sharing information, whether that's for education purposes or marketing purposes.

Have a listen right here (it will take just a few seconds to launch):


Or go to the Colgate Conversations page or iTunes page.


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This page contains a single entry from the blog posted on November 19, 2007 1:39 PM.

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